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Book Review
Radiosity and Realistic Image Synthesis by M Cohen & J Wallace
Recommended
ISBN: 0-12-178270-0       Publisher: AP Professional       Pages: 380 pages       Price: £38-00
Categories:   graphics    
Reviewed by Michael Minihane in C Vu 7-6 (Sep 1995)
Radiosity is a computer graphics technique which makes use a global illumination model to accurately represent the inter-reflection of light between surfaces. The technique produces view-independent results, so that most of the work is complete before viewing parameters are selected. This allows efficient interactive walk-throughs of simulated environments. However, radiosity is the most computationally expensive image generation technique. Most other image generation techniques make use of local illumination models and give faster image generation times.

The method is based on engineering techniques which were originally used to calculate radiant interchange between surfaces, for applications such as boiler and radiator design. The literature available has expanded rapidly in the past ten years and until now there has been no single comprehensive source describing the available techniques. This book is a comprehensive source and is written by respected names in the field of computer graphics.

The book starts with the derivation of a global illumination model (i.e. maths) and then moves on to finite element methods and domain subdivision (i.e. more maths). The final three chapters briefly deal with image production, extensions to the basic radiosity technique and applications for radiosity, such as architectural and lighting design. The bibliography consists of 274 entries.

In order to make the most of this book you will need a solid background in computer graphics and graduate level maths. The radiosity technique is only a part of the image generation process and to make practical use of the information contained in the book you will need an existing graphics system. This will allow you to attach the radiosity elements described in the book to your existing system, once you've managed to implement them! This is _not_ a type-and-go book, like some of the ray tracing texts available. There is no disc containing a complete ready to run system and the code fragments which are given are in pseudo code. You should be prepared to invest a large amount of time and effort if you intend to produce a working system from the information contained in the book.

If you are a Computer Graphics Student or Professional then this book is something you should look at if you're serious about radiosity; there is nothing else like it available.


Other Authors with the same surname

Cohen
Howard Aikin: Portrait of a Computer Pioneer by I Bernard Cohen  (Reviewed Jan 2000)
It's Alive! by Frederick B Cohen  (Reviewed Nov 1994)
Makin' Numbers: Howard Aikin and the Computer by I Bernard Cohen & Gregory Welch  (Reviewed Jan 2000)
Professional Java Fundamentals by Shy Cohen  (Reviewed Mar 1997)
Win32 Multithreaded Programming by A Cohen & M Woodring [Not Recommended]  (Reviewed Sep 1998)

Wallace
Programming Web Graphics with Perl & GNU Software by Shawn P Wallace [Recommended]  (Reviewed Mar 2000)
Windows Undocumented File Formats by Pete Davis & Mike Wallace [Recommended]  (Reviewed Jul 2000)


Last Update - 13 May 2001.

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